Spiral Staircase

A simple & procedural game asset in HoudiniFX.

CHOPs experiment in Houdini

CHOPs are super fun to play with.
Here is an example of creating natural motion with mathematical tools in CHOPs.
There is absolutely no keyframe.

First Draft of Procedural Building

Houdini Digital Asset.

Meanwhile, in Assassin’s Creed Unity

Here is single player demo of ACUnity at Gamescom 2014.
I hope you will enjoy first truly next-gen Assassin’s Creed.

Revolutionaly Paris is the historical playground of ACUnity.

And here you can see our next-gen Anvil engine and toolset for ACUnity.

Simple math visualization using Houdini

Here are couple of simple attempts.

 

 

Generative Art

Copy SOP in Houdini is a wonderful tool to generate art based on expressions.
Here are couple of random ones –

Nostromo from Alien (1979)

Resurrecting an old project of mine.

When I decided to build some game art in sci-fi universe, first Alien movie acted as a major inspiration. Particularly, the ship inside which pretty much entire movie happens – Nostromo.

Some time ago, I started to build pieces of the ship’s interior and assembled them in UDK.
Now moving ahead, I am switching to Unity3D for integration. And for now the plan is to build just a corridor you see in reference below.

Nostromo_Blockout